‘Arts and Recent Technology, Exploring Responses in Times of Change’, 「Yearbook of Arts Education Research for Cultural Diversity and Sustainable Development (volume 2), Cultural Sustainability and Arts Education : International Perspectives on the Aesthetics of Transformation」, Springer, 2023
‘Arts Education Policy and Cultural Diversity in South Korea’, 「Yearbook of Arts Education Research for Cultural Diversity and Sustainable Development (volume 1), Arts Education and Cultural Diversity : Policy, Research, Practices and Critical Perspectives」, Springer, 2019.
‘An agenda for comparative arts education research’, 「International Yearbook for Research in Arts Education, 5│2017 Arts education around the world : Comparative Research Seven Years after the Seoul Agenda」, Waxmann, 2017.
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「2013 한류백서」 (공저), 한국문화산업교류재단, 2014.
‘소셜 네트워크 게임(SNG) 현황 및 전망’, 대한산업공학회 ie 매거진, Vol.18 No.1, 2011.
‘게임아이템 현금거래의 가치사슬 변화와 동향분석’(공저), 한국게임학회 논문지, Vol.11 No.2, 2011.
‘기능성 게임의 개념과 산업 동향’, 정보처리학회지, 한국정보처리학회, Vol.17 No.1, 2010
「게임 법제도의 현황과 과제」 (공저), 박영사, 2009.
「엔터테인먼트 산업의 이해 : 미래의 행복을 디자인한다」 (공저), 넥서스BIZ, 2009.